Les gobelins sont un des peuples du monde de Warhammer et le plus représenté en nombre . Nations et races, Bretonnie · Empire · Chaos (Démon du Chaos · Guerrier du Chaos · Homme-bête · Nain du Chaos) · Comte Vampire · Rois des. This mysterious Goddess of Purity, Light and Order is believed to have aided Gilles le Breton in unifying Bretonnia into a single unified nation, during a.
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Bretonnia is a major race and playable faction introduced in Total War: They have two playable subfactions: Bretonnia is warhamner largest and most powerful nation of men in the Old Worldafter The Empire.
They are less technologically advanced than their neighbours, but are sheltered and protected by their geography. Bretonnian society has a strict division between the nobles and knights, and the lowly peasants who often live warhammef squalor. The race is strongly based on arthurian legends and medieval France. Their armies consist of more numerous, cheaper peasant units fighting alongside a variety of powerful knights.
Bretonnia and their subfactions can be downloaded free from steam here.
Bretonnia used to only be playable in custom battles and multiplayernot in the campaignuntil they were released as a free playable race in the Bretonnia Update. This update also added many new units to Bretonnia’s roster, including some units created by CA which did not appear in Warhammer lore. Bretonnia is the second largest nation of men after the Empire.
It is a feudal society protected by hosts of knights, considered by many to be the most powerful heavy cavalry in the Old World. Bretonnia also has an underclass of oppressed peasant serfs, who are recruited as archers and spearmen-at-arms who act as a more expendable meatshield for elite knights. The nations trade via several critical mountain passes and on the whole relations remain cordial, although they have gone to war many times in their turbulent history. Bretonnia is a feudal society, split between the savagely poor majority and the rich nobles with their gallant Knights standing above the filthy rabble.
In theory, the Knights of Bretonnia – the flower of its military – have a code of chivalry that forms an unbreakable duty to protect its citizens. In practice, Knights are often selfish, greedy, political creatures, more interested in procuring the shiniest armour and attending tournaments than safeguarding the basic needs of the smallfolk.
However, when the Knights of Bretonnia do go to war they are undeniably proficient. They are considered the most powerful heavy cavalry in the Old World by many, although no doubt the Knightly Orders of the Empire would contest this. Armies of Bretonnia contain Knights of various stages and statuses. The Knights of the Realm are the most numerous, but there are the more exotic Pegasus Knights, as well as many others who have received visions from the Lady, the Goddess of Bretonnia, to seek her out.
Finally, there are the Grail Knights, those who have found the Lady and supped from her mythical Grail to become something more than mortal. For them, earthly desires such as wealth and political aspirations no longer matter. All they care about is the chivalric code, in the truest sense of the word. However, a Bretonnian army rarely consists of Knights alone – squires and men-at-arms form ranks of solid, if unremarkable, foot troops and peasant levies are provided to soak up damage from unchivalrous cannons and other ranged devices.
Although the Knights are only too happy for their own side to field large trebuchetsthey would never dirty their own hands in such cowardly ways. And so it is the Knights of Bretonnia march forth with lances dipped, and a prayer to the Lady on their lips! The Bretonnian unit roster is focused mostly on heavy cavalry, and this where their killing power comes from.
However it would be a mistake to ignore Peasant Bowmen or Spearmen-at-Arms who provide an important shield for valuable units of Knights of the Realm and Grail Knights. Bretonnia also has many powerful flying units such as Pegasus Knightsand even some monstrous units such as Hippogryph Knights. King Louen Leoncoeur himself has the valuable regeneration ability. Unlike The Empire, they have access to generic lord spellcasters Prophetesses.
Bretonnia has several Regiments of Renown available. These are elite, unique versions of standard Bretonnia units. They were added for free in the Foundation Update. Bretonnia are a normal, non- horde faction who control settlements and provinces.
Legendary Lords for the Bretonnia faction:. The Peasant Economy of Bretonnia puts a limit on how many peasant units can be recruited into armies.
Going over this limit will incur penalties. Occupying new settlements increases the limit. Chivalry is a campaign mechanic whereby certain actions increase chivalry and provide faction-wide bonuses in tiers. If chivalry drops too low, it will incur penalties instead. Chivalry is tied to Bretonnia’s victory conditions. The Green Knight is a unique hero unit that Bretonnia can recruit in the campaign after reaching certain tiers of chivalry.
Lance Formation is a unit ability on certain Bretonnian cavalry which confers bonuses and allows them to pierce enemy lines. They are the only race who can change formation like this. However this did not apply to the original tech tree from Total War: MarchAmbushRaidingChannellingEncamp. Bretonnia climate preferences for settlements in Total War: Under the regional occupation system of Total War: Warhammer, Bretonnia can only occupy temperate lowland provinces.
Nor can they occupy the Norscan peninsula. In the campaign, many minor AI factions are grouped together into the Bretonnian Kingdoms race. Click here to add a strategy! Factions in The Old World. Crooked Moon Mutinous Gits. Orcs of the Bloody Hand. Challenger of the Hound.
Challenger of the Eagle. Challenger of the Serpent. Challenger of the Crow. Factions in The Season of Revelation. Warherd of bretohnie Shadowgave.
Factions in Eye of the Vortex. Spine of Sotek Dwarfs. Knights of the Flame. Pirates of the Far Sea. Pirates of the Southern Ocean. The Boyz of the Forbidden Coast. The Churning Gulf Raiders. Freebooters of Port Royale. The Sunken Land Corsairs. The Terrors of the Dark Straits. The Tyrants of the Black Ocean. Warband of the Crow. Warband of the Eagle. Warband of the Hound.
Warband of the Serpent. Eyes of the Jungle. Factions in Mortal Empires. Horde of the Ever-Watcher. Retrieved from ” https: Navigation brettonnie Namespaces Page Discussion.
Bretonnie Faction – Total War: WARHAMMER – Royal Military Academy
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This page was last edited on 8 Decemberat Game content and materials are trademarks and copyrights of their respective publisher and its licensors. This site is a part of Curse, Inc. Playable faction, major race. The Old World Mortal Empires. Start location Couronne entire province Racial capital Couronne settlement Regional occupation Temperate lowlands only.
Climates Prefers temperate, savannah, desert. Noble actions provide faction-wide bonuses, while acting unchivalrously incurs penalties. When certain thresholds of chivalry are reached, Bretonnia can summon a unique hero unit. Peasants work the land, and fight in armies. Recruiting too many peasant units hampers your economy. Equestrian-based unit roster with a host of fast-moving skirmish cavalry and heavily-armoured shock cavalry. A unit ability on certain Bretonnian cavalry which confers bonuses and allows them to bretinnie enemy lines.
Bordeleauxled by Alberic de Bordeleaux.